Delegates
All delegates are located inside Gley.TrafficSystem.Delegates
Name | Description |
---|---|
Controls how the traffic vehicle reacts when a building is in the trigger. | |
Controls how the traffic vehicle reacts when a dynamic obstacle is in the trigger. | |
Controls the dimension of the front trigger based on the vehicle's speed. | |
Controls how the traffic vehicle reacts when a player car is in the trigger. | |
Controls the selection of a free waypoint to instantiate a new vehicle on. | |
Controls the behavior of the lights inside a traffic light intersection. | |
Controls how the traffic vehicle reacts when it crashes into something. |
Last updated