Delegates

All delegates are located inside Gley.TrafficSystem.Delegates

NameDescription

Controls how the traffic vehicle reacts when a building is in the trigger.

Controls how the traffic vehicle reacts when a dynamic obstacle is in the trigger.

Controls the dimension of the front trigger based on the vehicle's speed.

Controls how the traffic vehicle reacts when a player car is in the trigger.

Controls the selection of a free waypoint to instantiate a new vehicle on.

Controls the behavior of the lights inside a traffic light intersection.

Controls how the traffic vehicle reacts when it crashes into something.

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