Delegates
All delegates are located inside Gley.TrafficSystem.Delegates
Name
Description
Controls how the traffic vehicle reacts when a building is in the trigger.
Controls how the traffic vehicle reacts when a dynamic obstacle is in the trigger.
Controls the dimension of the front trigger based on the vehicle's speed.
Controls how the traffic vehicle reacts when a player car is in the trigger.
Controls the selection of a free waypoint to instantiate a new vehicle on.
Controls the behavior of the lights inside a traffic light intersection.
Controls how the traffic vehicle reacts when it crashes into something.
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