AddVehicleWithPath
Description
Instantiates a vehicle at the nearest waypoint to the provided position and sets the vehicle's path to the closest waypoint to the provided destination.
The instantiation occurs only when a vehicle of the specified type is available (disabled and ready for instantiation). The method will wait until a vehicle becomes available.
It is the developer's responsibility to choose a position out of view, as no additional verification will be made, and the vehicle might appear in front of the player.
Declaration
Parameters
position
A Vector3 for the initial position. The vehicle will be placed on the closest waypoint from this position.
vehicleType
The type of the vehicle to be instantiated.
destination
A Vector3 for the destination position. The closest waypoint from this position will be the destination of the vehicle.
completeMethod
Callback triggered after instantiation. It returns the VehicleComponent and the waypoint index where the vehicle was instantiated.
Example
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