usingGley.TrafficSystem;usingUnityEngine;publicclassTest:MonoBehaviour{ //a reference to vehicle pool and player assigned in inspectorpublicVehiclePool vehiclePool;publicTransform player;voidStart() {API.Initialize(player,20, vehiclePool); }publicvoidTurnLightsOn() {API.UpdateVehicleLights(true); }publicvoidTurnLightsOff() {API.UpdateVehicleLights(false); }}