SetCamera
Description
Declaration
public static void SetCamera(Transform activeCamera)Parameters
Name
Description
Example
using Gley.TrafficSystem;
using UnityEngine;
public class Test : MonoBehaviour
{
//a reference to vehicle pool and player assigned in inspector
public VehiclePool vehiclePool;
public Transform player;
//a reference to some camera
public Transform someCamera;
void Start()
{
API.Initialize(player, 20, vehiclePool);
}
//called at the right time
public void UpdateCamera()
{
API.SetCamera(someCamera);
}
}Last updated