RemoveVehicle
Description
Declaration
public static void RemoveVehicle(GameObject vehicle)
public static void RemoveVehicle(int vehicleIndex)Parameters
Name
Description
Example
using Gley.TrafficSystem;
using UnityEngine;
public class Test : MonoBehaviour
{
//a reference to vehicle pool and player assigned in inspector
public VehiclePool vehiclePool;
public Transform player;
void Start()
{
API.Initialize(player, 20, vehiclePool);
}
public void RemoveVehicle()
{
API.RemoveVehicle(GameObject.Find("Sedan(Clone)0"));
}
}
Last updated