ExcludeVehicleFromSystem

Description

An excluded vehicle will never be instantiated again by the Traffic System after it is removed from the scene.

To instantiate again an excluded vehicle check AddExcludedVehicle or AddExcludedVehicleToSystem

Declaration

 public static void ExcludeVehicleFromSystem(int vehicleIndex)

Parameters

NameDescription

vehicleIndex

Index of the vehicle to be excluded from the system.

Example

using Gley.TrafficSystem;
using UnityEngine;

public class Test : MonoBehaviour
{
    //a reference to vehicle pool and player assigned in inspector
    public VehiclePool vehiclePool;
    public Transform player;

    void Start()
    {
        API.Initialize(player, 20, vehiclePool);
    }

    public void ExcludeVehicle()
    {
        API.ExcludeVehicleFromSystem(0);
    }
}

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