SetHazardLights
Description
Enable/disable hazard lights for a vehicle.
Declaration
public static void SetHazardLights(int vehicleIndex, bool activate)Parameters
Name
Description
vehicleIndex
The index of the vehicle.
activate
true - means hazard lights are on.
Example
using Gley.TrafficSystem;
using UnityEngine;
public class Test : MonoBehaviour
{
//a reference to vehicle pool and player assigned in inspector
public VehiclePool vehiclePool;
public Transform player;
void Start()
{
API.Initialize(player, 20, vehiclePool);
}
public void TurnHazardLightsOn()
{
API.SetHazardLights(0, true);
}
public void TurnHazardLightsOff()
{
API.SetHazardLights(0, false);
}
}
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