Unity Visual Scripting
Enable Unity Visual Scripting
From Settings Window check Unity Visual Scripting and press the Save button.
Supported UVS Nodes
Open Calendar
Timer Button Clicked
Get Remaining Time
The above UVS nodes' behavior is equivalent to corresponding methods from CompleteAPI.
The above UVS nodes are located inside DailyRewardsUVS script as shown below:
Open Calendar
Make sure to create an event called: CalendarButtonClicked to work.
Custom event arguments
Name | Details |
---|---|
Arg. 0 | clicked day number |
Arg. 1 | clicked day reward |
Arg. 2 | clicked day sprite |
Here is the complete graph. Associate it with a button.
Timer Button
Make sure to create an event called: TimerButtonClicked to work.
Custom event arguments
Name | Details |
---|---|
Arg. 0 | TimerButtonID enum - represents the clicked button |
Arg. 1 | bool - time expired |
For a scene with 3 buttons
The graph looks like this
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